Published Gaming Products: For Everyone, or Just the Referee?

(That’s a rhetorical question) I know what it's like to be a fan of something, and want to game with it. Referee or player, you can bring a lot of enthusiasm to a group this way, and make things more enjoyable for everyone. Enthusiasm is catching. But let’s look at a referee who decides to … Continue reading Published Gaming Products: For Everyone, or Just the Referee?

Kill Them With Fire! Or, How Does The Dragon React?

Adventurers have murdered your orc tribe and stumbled onto your lair. What’s a dragon to do? Today I had a conversation about the “dragon” in Dungeons and Dragons. That’s as iconic as it gets when it comes to This Game of Ours. Gamers have often debated how dragons think and act, and I’m no different. … Continue reading Kill Them With Fire! Or, How Does The Dragon React?

Shadowrun, Planescape, and the Isometric RPG – A Retrospective Review

I like RPGs. I upgraded my computer a few years ago, which allowed me to run a bunch of games that I formerly had to put off. After playing through Fallout 3, Fallout New Vegas, Fallout 4, Oblivion and Skyrim, I asked myself, “what now?” What is the common element in the slew of games … Continue reading Shadowrun, Planescape, and the Isometric RPG – A Retrospective Review

Hey, We’re Gonna Play a Game! Do You Wanna Sit There and Watch Us Have Fun?

Hi there. I’m a gamer. I love to play games. I graduated from the usual mass-market kiddie games to the more elaborate and complex games that blossomed way back in the 1970s, and I haven’t stopped since. I love the challenges, I love the strategy and tactics (I was a subscriber), I even like to … Continue reading Hey, We’re Gonna Play a Game! Do You Wanna Sit There and Watch Us Have Fun?

Consideration, Commitment, Dependability: What is Wrong with Gamers?

This is a rant. Hopefully, a thoughtful rant. When I really got into gaming, back in the 80s, I played in several different groups. Some of us were still in college, others had full-time jobs. A few of us were married, a smaller percentage had children. Some of the actual players were couples. We all … Continue reading Consideration, Commitment, Dependability: What is Wrong with Gamers?